U.S. Space Force Systems Command Executive Offices
Supported senior level strategic engagements with internal and external stakeholders, industry, and media for the Space Force, Space Systems Command Program Executive Offices, Deltas, and programs.
Featured in the 2023 Netflix documentary:
Unknown: Cosmic Time Machine - Richard developed and managed a highly accurate 3D model of the James Webb Space Telescope, optimized to perform across multiple platforms, it helped NASA virtually monitor the observatory.
Implemented a suite of 3D virtual manufacturing tools:
Immersed in a Franchise Navy product - Richard interpreted conceptual assembly procedures to develop 3D assets and interactive animations for RTX , resulting in measurable manufacturing cost savings.
Created the RTX VIIRS View brand:
The first-of-a-kind Spinning Marble mobile app, directly marketed to Citizen Scientists at the National Space Symposium and mobile devices.
Produced and co-produced short-form videos:
Raytheon ELCAN, Space is Our Compelling Horizon, Anti Access Area Denial (A2AD), F/A-18: The Technology Behind the Mission, We are Precision Strike, Earth Imaging, JSF Mission Systems Visualization, Future Combat Systems, ViSAR, Joint Unmanned Combat Air Systems, Synthetic Aperture Ladar for Tactical Imaging (SALTI), and Joint NASA Enhanced Position Location Reporting System.
Principal contributor in establishing the West Coast digital video department at Raytheon consisting of a 2,200 sq. ft. production facility and webcast studio.
Published:
Country Aircheck Weekly, National Defense Magazine, Aviation Week & Space Technology, IEEE Radar Conference, Army Magazine, and Janes Defence Weekly.
Honors and recognitions:
Honored with two Telly Awards, a MarCom Platinum Award, a Platinum Pixie Award, an American In-house Design Award, three RTX Global Communications Awards, and an RTX Innovation Award.
Recognized for contributing to several, multimillion dollar contract awards and team collaboration with Northrop Grumman, Defense Advanced Research Projects Agency (DARPA), the Space Development Agency (SDA), the Air Force Research Lab (ARFL), the Naval Air Systems Command (NAVAIR), NASA, and JPL.
Professional background
Richard is a multidisciplinary, award winning content creator with 20+ years experience producing story driven creative solutions, communicating product development, and influencing strategic decisions.
At KBR, Richard collaborated with systems engineers and corporate communications leaders to develop photo realistic 3D animations of franchise products intended to promote new sales during customer briefings.
While working at RTX’s in-house creative services Advanced Media group, Richard managed creative teams and collaborated with communication executives and business development leadership to develop:
3D conceptual designs
Technical illustrations
3D animations and motion graphics
Conceptual proof-of-concepts
Short-form videos
UI/UX product visualizations
Franchise product brands
Laser focused advertising campaigns
Richard has an active top secret security clearance.
Skills and tools
Imagines, designs and creates compelling 3D illustrations, animations, motion graphics, and conceptual proof-of-concepts.
Specializes in clearly visualizing and communicating complex information throughout all stages of the digital media storytelling process.
Well-versed in military platforms (air, land, sea, space), weapons, systems, technologies, and missions to provide functional analysis while soliciting feedback to improve the designs.
Experience designing and testing interactive AR/VR immersive experiences with 10 notable internal/proprietary, and external facing products delivered.
Develops 3D illustrations and animations from CAD diagrams, photos, sketches, and conceptual design specifications.
Produces and edits videos from storyboard to completion, integrating multiple video formats with narration, sound effects, and music for multiple formats and streaming platforms.
Competent digital photographer and video operator (live events, short-form employee engagement, customer outreach, product documentation, photogrammetry, time-lapse).
Storyboarding, hand drawn sketches, cartooning and caricature.
Lightwave 3D, Substance Painter, Blender, Maya, Key Shot.
Adobe Creative Suite (Photoshop, Lightroom, Premiere, After Effects, Media Encoder, Illustrator).
Education
Gnomon School of Visual Effects – User Experience and Animation, Hollywood, CA
Fullerton College – Advertising Graphic Design Major, Fullerton, CA